Myriad is a Low Poly 3D hyper Casual Game. The concept here is that the player will be controlling the in game character (a swimmer) who can swim and explore the deep levels of Oceans. It is a fast paced endless platformer game. The player will have to face various elements within the game such as Ships, Gold fish, Sharks, Cold coins, Mines, other Divers, etc.
Each element having its own impact on the gameplay. On collecting the Coins the player will be able to browse the market place from the menu and purchase new outfits or just upgrade the equipped one.
The Bounty is like the collectibles, on collecting a collectible the player will be granted with some bounty points. These bounty points act as a booster for the XP points gained with percentage of Hike in the gold received for specific session.
The oxygen capacity can be altered in two ways, Max-size i.e. increase in the amount of oxygen that be carried. Another is the depletion ratio or in simple terms the Consumption of Oxygen.
The oxygen can be refilled once the player reaches the surface of the ocean and can be used again dive into the sea.
The Health is 100 and can be varied with the help of the Boosts.
This game is built in Unity 3D using all the day to day physics. Here the major focus was given on multiplayer functionality of the game. Thus coming up with a Multiplayer game that has one Map or we can say Arena. Here the players will have to survive by all means such like destroying the opponents, avoiding getting collided with the land, sea. One base rule is implemented that if a player travels way far from the battle field, he or she will be eliminated from the game at the very same instance when the cross a specific region. The action will be of destroying the player aircraft.
The Mighty Rover is a 3D game inspired from the NASA’s very famous mission of Mars Rover. This game features a realistic environment providing the feeling of Mars. The Mars Rover used in game is made in Unity using basic shapes and then exported as prefab. The game is designed on the basis of a role played while controlling the rover. The Rover Driver, in short the design was intended to have keywords typed rather than using the basic controls. However, the gameplay was not suitable for the mobile thus changing the design to some minor tweak. A premade Command Control center. This game features only one level, yet difficult to complete, because of the gameplay mechanics factor and very limited visibility. The rover starts certainly in between the map, where the player has to reach to the under construction site of the scientist on mars. The Gameplay is fun to play selecting the commands and then sending it to the rover makes it more challenging for the player to get his hands on.
Shooter Crank is a FPS game, it is not a full game but just a practice stuff. Tried to develop a FPS shoot+reload+recoil mechanism in unity from scratch.
Sick Bay
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Sick bay is a web game made with HTML using CSS and JavaScript. The main motto of the game is to save the patients that enter in to the hospital, those are the emergency cases. These cases can be of anything met with accident, labour pain, heart attack, serious injuries, etc. Now the scenario is like Hospital is not well organized and has lot of problems going on with the accessories department. They have severe lack in providing the respective instruments meant for the specific operations. Now the player is the Doctor, well at an emergency case the doctor will have to search for the instruments kit in the hospital, but has to ensure that he gets it before the patient dies. There will be a timer stating the amount of time the patient has with him left before the operation begins. The kit of various requirements if randomly present in the hospital where the player will have to go and get the kit and also reach back to the operation theatre as soon as possible. The score will increase if there is a successful operation conducted. And if the patient dies the game end’s.
3D Basic Shape Unity Game. it just a practice project, where basic components of unity physics were implemented and co ordinated into a smart and speed full movementary level. Implementation of Level Win scenarios and A score mechanism was also implemented.
How to Train your Hero
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A Global Game Jam Project. For the collaborative year of 2017. A 2D Sci-fi Platformer Game. Built in Stencyl Game Engine. The game is based on a person who gets super powers after an apocalyptic event in his town. He can control any kind of waves. He has a moto to restore the old destructed town.
Penatic World
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Penatic world is a fantasy game. The concept was inspired from the Art tools used for drawing and writing. The concept is pretty where a world of all tools is brought into existence. The king this empire is Quill, a feature used for writing on paper in ancient period of human beings. So now the Quill has completed its tenure to rule, and now has to lend the throne to someone liable of it. Seeing at it Rorito a Classic pen got greedy about it and went over the throne. He was thrown out of the kingdom for such a crime. Now, the next ruler of the kingdom was declared, he was a Pencil ‘Natraj’. Rorito got angry on this occasion. He went into evil powers and accumulated all the powers and generated his own army in order to take over the holy kingdom of Penatic world. Now its Natraj’s responsibility to take down Rorito and establish back the peace in the kingdom.
Aqua-Squash is a carnival game. The game themed on the environmental problems caused due to Oil Rigs. The Oil spills that take place in the oceans and seas causes’ heavy damage to the ecosystem. Lot of Aquatic life gets damage. The message passed form this game is simple, Effective measure should be taken in order to save the marine life. This game consists of multiple assets, out of which one is a tub. The tub acts as a body of sea or even the one holding the oil rig. The saline should be the one spilling all over the tub. The player has to clean the oil from the tub. The player gets a minute and has to ensure that he squeezes oil but not the water in the glass beside him. The second player will have to ensure that he collects more oil than the first opponent does in order to win.
Indian Truck parking simulator game is game based on vehicle physics. The basic aim of the game is to park the truck into the parking lot. Where the player will have to take care that he does not crash into the walls. This game was developed in stencyl and assets were created in Photoshop. Simple vehicle laws are implemented in order to ensure proper gameplay.
A Global Game Jam Project for the year 2018. This is a Sci-fi fantasy game. Based on real research project going on in NASA. In this game you will have to land your space probe on the meteor safely. Because it is the meteor moving towards earth becoming a major disaster. So to prevent and divert it from the earths revolution path, NASA has launched this mission. Controls: Slider on the left to change transmission mode, higher the power more fuel it takes. Slider on the right to change transmission throttle, use it to control the force. Take off, Don't crash into planets, and land on the meteor safely without loosing all your fuel. Good Luck controlling the space probe and save The Earth.
KBC
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A General Knowledge Educational Game. Influenced From a TV-series of KBC. Hosted by Amitabh Bachan. The game relies with the very basic and similar rules to that of the Show. You earn virtual money here for answering Answers on questions asked based on General Knowledge.